glMultiDrawElements

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void glMultiDrawElements(Primitives mode, int[] count, ubyte[] indices)
    void
    glMultiDrawElements
    (,
    int[] count
    ,
    ubyte[] indices
    )
  2. void glMultiDrawElements(Primitives mode, int[] count, ushort[] indices)
  3. void glMultiDrawElements(Primitives mode, int[] count, uint[] indices)

Meta